U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Description of a navigation mesh geometry component, with transform and bounds information. More...
#include </var/dev/u3d/stable/Source/Urho3D/Navigation/NavigationMesh.h>
Public Attributes | |
Component * | component_ |
Component. | |
unsigned | lodLevel_ |
Geometry LOD level if applicable. | |
Matrix3x4 | transform_ |
Transform relative to the navigation mesh root node. | |
BoundingBox | boundingBox_ |
Bounding box relative to the navigation mesh root node. | |
Description of a navigation mesh geometry component, with transform and bounds information.