U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::NavigationGeometryInfo Struct Reference

Description of a navigation mesh geometry component, with transform and bounds information. More...

#include </var/dev/u3d/stable/Source/Urho3D/Navigation/NavigationMesh.h>

Collaboration diagram for Urho3D::NavigationGeometryInfo:
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Public Attributes

Componentcomponent_
 Component.
 
unsigned lodLevel_
 Geometry LOD level if applicable.
 
Matrix3x4 transform_
 Transform relative to the navigation mesh root node.
 
BoundingBox boundingBox_
 Bounding box relative to the navigation mesh root node.
 

Detailed Description

Description of a navigation mesh geometry component, with transform and bounds information.


The documentation for this struct was generated from the following file: