U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Rendering frame update parameters. More...
#include </var/dev/u3d/stable/Source/Urho3D/Graphics/Drawable.h>
Public Attributes | |
unsigned | frameNumber_ |
Frame number. | |
float | timeStep_ |
Time elapsed since last frame. | |
IntVector2 | viewSize_ |
Viewport size. | |
Camera * | camera_ |
Camera being used. | |
Rendering frame update parameters.