U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::FontGlyph Struct Reference

Font glyph description. More...

#include </var/dev/u3d/stable/Source/Urho3D/UI/FontFace.h>

Public Attributes

short x_ {}
 X position in texture.
 
short y_ {}
 Y position in texture.
 
short texWidth_ {}
 Width in texture.
 
short texHeight_ {}
 Height in texture.
 
float width_ {}
 Width on screen.
 
float height_ {}
 Height on screen.
 
float offsetX_ {}
 Glyph X offset from origin.
 
float offsetY_ {}
 Glyph Y offset from origin.
 
float advanceX_ {}
 Horizontal advance.
 
unsigned page_ {M_MAX_UNSIGNED}
 Texture page. M_MAX_UNSIGNED if not yet resident on any texture.
 
bool used_ {}
 Used flag.
 

Detailed Description

Font glyph description.


The documentation for this struct was generated from the following file: