U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Font glyph description. More...
#include </var/dev/u3d/stable/Source/Urho3D/UI/FontFace.h>
Public Attributes | |
short | x_ {} |
X position in texture. | |
short | y_ {} |
Y position in texture. | |
short | texWidth_ {} |
Width in texture. | |
short | texHeight_ {} |
Height in texture. | |
float | width_ {} |
Width on screen. | |
float | height_ {} |
Height on screen. | |
float | offsetX_ {} |
Glyph X offset from origin. | |
float | offsetY_ {} |
Glyph Y offset from origin. | |
float | advanceX_ {} |
Horizontal advance. | |
unsigned | page_ {M_MAX_UNSIGNED} |
Texture page. M_MAX_UNSIGNED if not yet resident on any texture. | |
bool | used_ {} |
Used flag. | |
Font glyph description.