U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Delayed world transform assignment for parented rigidbodies. More...
#include </var/dev/u3d/stable/Source/Urho3D/Physics/PhysicsWorld.h>
Public Attributes | |
RigidBody * | rigidBody_ |
Rigid body. | |
RigidBody * | parentRigidBody_ |
Parent rigid body. | |
Vector3 | worldPosition_ |
New world position. | |
Quaternion | worldRotation_ |
New world rotation. | |
Delayed world transform assignment for parented rigidbodies.