U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::DebugLine Struct Reference

Debug rendering line. More...

#include </var/dev/u3d/stable/Source/Urho3D/Graphics/DebugRenderer.h>

Collaboration diagram for Urho3D::DebugLine:
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Public Member Functions

 DebugLine ()=default
 Construct undefined.
 
 DebugLine (const Vector3 &start, const Vector3 &end, unsigned color)
 Construct with start and end positions and color.
 

Public Attributes

Vector3 start_
 Start position.
 
Vector3 end_
 End position.
 
unsigned color_ {}
 Color.
 

Detailed Description

Debug rendering line.


The documentation for this struct was generated from the following file: