U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::ColorFrame Struct Reference

#include </var/dev/u3d/stable/Source/Urho3D/Graphics/ParticleEffect.h>

Collaboration diagram for Urho3D::ColorFrame:
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Public Member Functions

 ColorFrame ()
 Construct with default values.
 
 ColorFrame (const Color &color)
 Construct with a color and zero time.
 
 ColorFrame (const Color &color, float time)
 Construct from a color and time.
 
Color Interpolate (const ColorFrame &next, float time) const
 Return interpolated value with another color-time pair at the time specified.
 

Public Attributes

Color color_
 Color.
 
float time_
 Time.
 

Detailed Description

Color animation frame definition. @nocount


The documentation for this struct was generated from the following file: