U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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#include </var/dev/u3d/stable/Source/Urho3D/Graphics/ParticleEffect.h>
Public Member Functions | |
ColorFrame () | |
Construct with default values. | |
ColorFrame (const Color &color) | |
Construct with a color and zero time. | |
ColorFrame (const Color &color, float time) | |
Construct from a color and time. | |
Color | Interpolate (const ColorFrame &next, float time) const |
Return interpolated value with another color-time pair at the time specified. | |
Public Attributes | |
Color | color_ |
Color. | |
float | time_ |
Time. | |
Color animation frame definition. @nocount