U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Color::ChannelMask Struct Reference

Mask describing color channels. More...

#include </var/dev/u3d/stable/Source/Urho3D/Math/Color.h>

Public Attributes

unsigned r_
 Red channel mask. If zero, red channel is set to 0.
 
unsigned g_
 Green channel mask. If zero, green channel is set to 0.
 
unsigned b_
 Blue channel mask. If zero, blue channel is set to 0.
 
unsigned a_
 Alpha channel mask. If zero, alpha channel is set to 1.
 

Detailed Description

Mask describing color channels.


The documentation for this struct was generated from the following file: