U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Sphere Member List

This is the complete list of members for Urho3D::Sphere, including all inherited members.

center_Urho3D::Sphere
Clear()Urho3D::Sphereinline
Define(const Sphere &sphere)Urho3D::Sphereinline
Define(const Vector3 &center, float radius)Urho3D::Sphereinline
Define(const Vector3 *vertices, unsigned count)Urho3D::Sphere
Define(const BoundingBox &box)Urho3D::Sphere
Define(const Frustum &frustum)Urho3D::Sphere
Define(const Polyhedron &poly)Urho3D::Sphere
Defined() constUrho3D::Sphereinline
Distance(const Vector3 &point) constUrho3D::Sphereinline
GetLocalPoint(float theta, float phi) constUrho3D::Sphere
GetPoint(float theta, float phi) constUrho3D::Sphereinline
IsInside(const Vector3 &point) constUrho3D::Sphereinline
IsInside(const Sphere &sphere) constUrho3D::Sphereinline
IsInside(const BoundingBox &box) constUrho3D::Sphere
IsInsideFast(const Sphere &sphere) constUrho3D::Sphereinline
IsInsideFast(const BoundingBox &box) constUrho3D::Sphere
Merge(const Vector3 &point)Urho3D::Sphereinline
Merge(const Vector3 *vertices, unsigned count)Urho3D::Sphere
Merge(const BoundingBox &box)Urho3D::Sphere
Merge(const Frustum &frustum)Urho3D::Sphere
Merge(const Polyhedron &poly)Urho3D::Sphere
Merge(const Sphere &sphere)Urho3D::Sphere
operator!=(const Sphere &rhs) constUrho3D::Sphereinline
operator=(const Sphere &rhs) noexcept=defaultUrho3D::Sphere
operator==(const Sphere &rhs) constUrho3D::Sphereinline
radius_Urho3D::Sphere
Sphere() noexceptUrho3D::Sphereinline
Sphere(const Sphere &sphere) noexcept=defaultUrho3D::Sphere
Sphere(const Vector3 &center, float radius) noexceptUrho3D::Sphereinline
Sphere(const Vector3 *vertices, unsigned count) noexceptUrho3D::Sphereinline
Sphere(const BoundingBox &box) noexceptUrho3D::Sphereinlineexplicit
Sphere(const Frustum &frustum) noexceptUrho3D::Sphereinlineexplicit
Sphere(const Polyhedron &poly) noexceptUrho3D::Sphereinlineexplicit