U3D
Open-source, cross-platform 2D and 3D game engine built in C++
|
This is the complete list of members for Urho3D::Polyhedron, including all inherited members.
AddFace(const Vector3 &v0, const Vector3 &v1, const Vector3 &v2) | Urho3D::Polyhedron | |
AddFace(const Vector3 &v0, const Vector3 &v1, const Vector3 &v2, const Vector3 &v3) | Urho3D::Polyhedron | |
AddFace(const PODVector< Vector3 > &face) | Urho3D::Polyhedron | |
Clear() | Urho3D::Polyhedron | |
Clip(const Plane &plane) | Urho3D::Polyhedron | |
Clip(const BoundingBox &box) | Urho3D::Polyhedron | |
Clip(const Frustum &frustum) | Urho3D::Polyhedron | |
clippedVertices_ | Urho3D::Polyhedron | private |
Define(const BoundingBox &box) | Urho3D::Polyhedron | |
Define(const Frustum &frustum) | Urho3D::Polyhedron | |
Empty() const | Urho3D::Polyhedron | inline |
faces_ | Urho3D::Polyhedron | |
operator=(const Polyhedron &rhs) | Urho3D::Polyhedron | inline |
outFace_ | Urho3D::Polyhedron | private |
Polyhedron() noexcept=default | Urho3D::Polyhedron | |
Polyhedron(const Polyhedron &polyhedron) | Urho3D::Polyhedron | inline |
Polyhedron(const Vector< PODVector< Vector3 > > &faces) | Urho3D::Polyhedron | inlineexplicit |
Polyhedron(const BoundingBox &box) | Urho3D::Polyhedron | inlineexplicit |
Polyhedron(const Frustum &frustum) | Urho3D::Polyhedron | inlineexplicit |
SetFace(unsigned index, const Vector3 &v0, const Vector3 &v1, const Vector3 &v2) | Urho3D::Polyhedron | private |
SetFace(unsigned index, const Vector3 &v0, const Vector3 &v1, const Vector3 &v2, const Vector3 &v3) | Urho3D::Polyhedron | private |
Transform(const Matrix3 &transform) | Urho3D::Polyhedron | |
Transform(const Matrix3x4 &transform) | Urho3D::Polyhedron | |
Transformed(const Matrix3 &transform) const | Urho3D::Polyhedron | |
Transformed(const Matrix3x4 &transform) const | Urho3D::Polyhedron | |
~Polyhedron() noexcept=default | Urho3D::Polyhedron |