U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Plane Member List

This is the complete list of members for Urho3D::Plane, including all inherited members.

absNormal_Urho3D::Plane
d_Urho3D::Plane
Define(const Vector3 &v0, const Vector3 &v1, const Vector3 &v2)Urho3D::Planeinline
Define(const Vector3 &normal, const Vector3 &point)Urho3D::Planeinline
Define(const Vector4 &plane)Urho3D::Planeinline
Distance(const Vector3 &point) constUrho3D::Planeinline
normal_Urho3D::Plane
operator=(const Plane &rhs) noexcept=defaultUrho3D::Plane
Plane() noexceptUrho3D::Planeinline
Plane(const Plane &plane) noexcept=defaultUrho3D::Plane
Plane(const Vector3 &v0, const Vector3 &v1, const Vector3 &v2) noexceptUrho3D::Planeinline
Plane(const Vector3 &normal, const Vector3 &point) noexceptUrho3D::Planeinline
Plane(const Vector4 &plane) noexceptUrho3D::Planeinlineexplicit
Project(const Vector3 &point) constUrho3D::Planeinline
Reflect(const Vector3 &direction) constUrho3D::Planeinline
ReflectionMatrix() constUrho3D::Plane
ToVector4() constUrho3D::Planeinline
Transform(const Matrix3 &transform)Urho3D::Plane
Transform(const Matrix3x4 &transform)Urho3D::Plane
Transform(const Matrix4 &transform)Urho3D::Plane
Transformed(const Matrix3 &transform) constUrho3D::Plane
Transformed(const Matrix3x4 &transform) constUrho3D::Plane
Transformed(const Matrix4 &transform) constUrho3D::Plane
UPUrho3D::Planestatic