U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Condition Class Reference

Condition on which a thread can wait. More...

#include </var/dev/u3d/stable/Source/Urho3D/Core/Condition.h>

Public Member Functions

 Condition ()
 Construct.
 
 ~Condition ()
 Destruct.
 
void Set ()
 Set the condition. Will be automatically reset once a waiting thread wakes up.
 
void Wait ()
 Wait on the condition.
 

Private Attributes

void * mutex_
 Mutex for the event, necessary for pthreads-based implementation.
 
void * event_
 Operating system specific event.
 

Detailed Description

Condition on which a thread can wait.


The documentation for this class was generated from the following files: