Rectangular area allocator.  
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#include </var/dev/u3d/stable/Source/Urho3D/Math/AreaAllocator.h>
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|  | AreaAllocator () | 
|  | Default construct with empty size. 
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|  | AreaAllocator (int width, int height, bool fastMode=true) | 
|  | Construct with given width and height. 
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|  | AreaAllocator (int width, int height, int maxWidth, int maxHeight, bool fastMode=true) | 
|  | Construct with given width and height, and set the maximum it allows to grow. 
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| void | Reset (int width, int height, int maxWidth=0, int maxHeight=0, bool fastMode=true) | 
|  | Reset to given width and height and remove all previous allocations. 
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| bool | Allocate (int width, int height, int &x, int &y) | 
|  | Try to allocate an area. Return true if successful, with x & y coordinates filled. 
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| int | GetWidth () const | 
|  | Return the current width. 
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| int | GetHeight () const | 
|  | Return the current height. 
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| bool | GetFastMode () const | 
|  | Return whether uses fast mode. Fast mode uses a simpler allocation scheme which may waste free space, but is OK for eg. fonts. 
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| bool | SplitRect (unsigned freeAreaIndex, const IntRect &reserve) | 
|  | Remove space from a free rectangle. Return true if the original rectangle should be erased from the free list. Not called in fast mode. 
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| void | Cleanup () | 
|  | Clean up redundant free space. Not called in fast mode. 
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| PODVector< IntRect > | freeAreas_ | 
|  | Free rectangles. 
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| IntVector2 | size_ | 
|  | Current size. 
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| IntVector2 | maxSize_ | 
|  | Maximum size it allows to grow. It is zero when it is not allowed to grow. 
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| bool | doubleWidth_ {true} | 
|  | The dimension use for next growth. Used internally. 
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| bool | fastMode_ {true} | 
|  | Fast mode flag. 
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Rectangular area allocator. 
The documentation for this class was generated from the following files:
- /var/dev/u3d/stable/Source/Urho3D/Math/AreaAllocator.h
- /var/dev/u3d/stable/Source/Urho3D/Math/AreaAllocator.cpp