U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Text.h File Reference
#include "../UI/UISelectable.h"

Classes

struct  Urho3D::CharLocation
 Cached character location and size within text. Used for queries related to text editing. More...
 
struct  Urho3D::GlyphLocation
 
class  Urho3D::Text
 Text UI element. More...
 

Enumerations

enum  Urho3D::TextEffect { TE_NONE = 0 , TE_SHADOW , TE_STROKE }
 Text effect.
 

Variables

static const float Urho3D::DEFAULT_FONT_SIZE = 12