U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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IKConverters.h File Reference
#include "../Math/Quaternion.h"
#include "../Math/Vector3.h"
#include <ik/quat.h>
#include <ik/vec3.h>
Include dependency graph for IKConverters.h:

Functions

vec3_t Urho3D::Vec3Urho2IK (const Vector3 &urho)
 Converts from an Urho3D Vector3 to an IK vec3_t.
 
Vector3 Urho3D::Vec3IK2Urho (const vec3_t *ik)
 Converts from an IK vec3_t to an Urho3D Vector3.
 
quat_t Urho3D::QuatUrho2IK (const Quaternion &urho)
 Converts from an Urho3D quaternion to an IK quat_t.
 
Quaternion Urho3D::QuatIK2Urho (const quat_t *ik)
 Converts from an IK quat_t to an Urho3D quaternion.