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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/TileMapDefs2D.h>
Public Member Functions | |
| float | GetMapWidth () const |
| float | GetMapHeight () const |
| Vector2 | ConvertPosition (const Vector2 &position) const |
| Convert tmx position to Urho position. | |
| Vector2 | TileIndexToPosition (int x, int y) const |
| Convert tile index to position. | |
| bool | PositionToTileIndex (int &x, int &y, const Vector2 &position) const |
| Convert position to tile index, if out of map return false. | |
Public Attributes | |
| Orientation2D | orientation_ |
| Orientation. | |
| int | width_ |
| Width. | |
| int | height_ |
| Height. | |
| float | tileWidth_ |
| Tile width. | |
| float | tileHeight_ |
| Tile height. | |
Tile map information. @nocount
| float Urho3D::TileMapInfo2D::GetMapHeight | ( | ) | const |
return map height.
| float Urho3D::TileMapInfo2D::GetMapWidth | ( | ) | const |
Return map width.