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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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#include </var/dev/u3d/stable/Source/Urho3D/Graphics/ParticleEffect.h>
Public Member Functions | |
| TextureFrame () | |
| Construct with default values. | |
Public Attributes | |
| Rect | uv_ |
| UV coordinates. | |
| float | time_ |
| Time. | |
Texture animation frame definition. @nocount