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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Base class for per-user network replication states. More...
#include </var/dev/u3d/stable/Source/Urho3D/Scene/ReplicationState.h>
Public Attributes | |
| Connection * | connection_ |
| Parent network connection. | |
Base class for per-user network replication states.