U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Particle2D Struct Reference

2D particle. More...

#include </var/dev/u3d/stable/Source/Urho3D/Urho2D/ParticleEmitter2D.h>

Collaboration diagram for Urho3D::Particle2D:
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Public Attributes

float timeToLive_
 Time to live.
 
Vector3 position_
 Position.
 
float size_
 Size.
 
float sizeDelta_
 Size delta.
 
float rotation_
 Rotation.
 
float rotationDelta_
 Rotation delta.
 
Color color_
 Color.
 
Color colorDelta_
 Color delta.
 
Vector2 startPos_
 Start position.
 
Vector2 velocity_
 Velocity.
 
float radialAcceleration_
 Radial acceleration.
 
float tangentialAcceleration_
 Tangential acceleration.
 
float emitRadius_
 Emit radius.
 
float emitRadiusDelta_
 Emit radius delta.
 
float emitRotation_
 Emit rotation.
 
float emitRotationDelta_
 Emit rotation delta.
 

Detailed Description

2D particle.


The documentation for this struct was generated from the following file: