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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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One particle in the particle system. More...
#include </var/dev/u3d/stable/Source/Urho3D/Graphics/ParticleEmitter.h>
Public Attributes | |
| Vector3 | velocity_ |
| Velocity. | |
| Vector2 | size_ |
| Original billboard size. | |
| float | timer_ |
| Time elapsed from creation. | |
| float | timeToLive_ |
| Lifetime. | |
| float | scale_ |
| Size scaling value. | |
| float | rotationSpeed_ |
| Rotation speed. | |
| unsigned | colorIndex_ |
| Current color animation index. | |
| unsigned | texIndex_ |
| Current texture animation index. | |
One particle in the particle system.