|
U3D
Open-source, cross-platform 2D and 3D game engine built in C++
|
Description of a navigation mesh geometry component, with transform and bounds information. More...
#include </var/dev/u3d/stable/Source/Urho3D/Navigation/NavigationMesh.h>
Public Attributes | |
| Component * | component_ |
| Component. | |
| unsigned | lodLevel_ |
| Geometry LOD level if applicable. | |
| Matrix3x4 | transform_ |
| Transform relative to the navigation mesh root node. | |
| BoundingBox | boundingBox_ |
| Bounding box relative to the navigation mesh root node. | |
Description of a navigation mesh geometry component, with transform and bounds information.