U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::GeometryDesc Struct Reference

Description of a geometry for asynchronous loading. More...

#include </var/dev/u3d/stable/Source/Urho3D/Graphics/Model.h>

Public Attributes

PrimitiveType type_
 Primitive type.
 
unsigned vbRef_
 Vertex buffer ref.
 
unsigned ibRef_
 Index buffer ref.
 
unsigned indexStart_
 Index start.
 
unsigned indexCount_
 Index count.
 

Detailed Description

Description of a geometry for asynchronous loading.


The documentation for this struct was generated from the following file: