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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Font glyph description. More...
#include </var/dev/u3d/stable/Source/Urho3D/UI/FontFace.h>
Public Attributes | |
| short | x_ {} |
| X position in texture. | |
| short | y_ {} |
| Y position in texture. | |
| short | texWidth_ {} |
| Width in texture. | |
| short | texHeight_ {} |
| Height in texture. | |
| float | width_ {} |
| Width on screen. | |
| float | height_ {} |
| Height on screen. | |
| float | offsetX_ {} |
| Glyph X offset from origin. | |
| float | offsetY_ {} |
| Glyph Y offset from origin. | |
| float | advanceX_ {} |
| Horizontal advance. | |
| unsigned | page_ {M_MAX_UNSIGNED} |
| Texture page. M_MAX_UNSIGNED if not yet resident on any texture. | |
| bool | used_ {} |
| Used flag. | |
Font glyph description.