U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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gw::Proxy< T > Class Template Reference

Public Member Functions

 Proxy (T value)
 

Static Public Member Functions

static T cast (void *ptr)
 

Public Attributes

value
 

Private Member Functions

 Proxy (const Proxy &)
 
Proxyoperator= (const Proxy &)
 

The documentation for this class was generated from the following file: