U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Public Member Functions | |
Proxy (T value) | |
Static Public Member Functions | |
static T | cast (void *ptr) |
Public Attributes | |
T | value |
Private Member Functions | |
Proxy (const Proxy &) | |
Proxy & | operator= (const Proxy &) |