U3D
Open-source, cross-platform 2D and 3D game engine built in C++
Loading...
Searching...
No Matches
Urho3D::MessageBox Class Reference

Message box dialog. Manages its lifetime automatically, so the application does not need to hold a reference to it, and shouldn't attempt to destroy it manually. More...

#include </var/dev/u3d/stable/Source/Urho3D/UI/MessageBox.h>

Inheritance diagram for Urho3D::MessageBox:
[legend]
Collaboration diagram for Urho3D::MessageBox:
[legend]

Public Member Functions

 MessageBox (Context *context, const String &messageString=String::EMPTY, const String &titleString=String::EMPTY, XMLFile *layoutFile=nullptr, XMLFile *styleFile=nullptr)
 Construct. If layout file is not given, use the default message box layout. If style file is not given, use the default style file from root UI element.
 
 ~MessageBox () override
 Destruct.
 
void SetTitle (const String &text)
 
void SetMessage (const String &text)
 
const StringGetTitle () const
 
const StringGetMessage () const
 
UIElementGetWindow () const
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const StringGetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
bool IsInstanceOf (StringHash type) const
 Check current instance is type of specified type.
 
bool IsInstanceOf (const TypeInfo *typeInfo) const
 Check current instance is type of specified type.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEvent (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
void SubscribeToEvent (StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEvent (Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData)
 Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events).
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, Args... args)
 Send event with variadic parameter pairs to all subscribers. The parameter pairs is a list of paramID and paramValue separated by comma, one pair after another.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMapGetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const StringGetCategory () const
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
void AddRef ()
 
void ReleaseRef ()
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr ()
 Return pointer to the reference count structure.
 

Static Public Member Functions

static void RegisterObject (Context *context)
 
- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 

Private Member Functions

 URHO3D_OBJECT (MessageBox, Object)
 
void HandleMessageAcknowledged (StringHash eventType, VariantMap &eventData)
 Handle events that dismiss the message box.
 

Private Attributes

UIElementwindow_
 UI element containing the whole UI layout. Typically it is a Window element type.
 
TexttitleText_
 Title text element.
 
TextmessageText_
 Message text element.
 
ButtonokButton_
 OK button element.
 

Additional Inherited Members

- Protected Attributes inherited from Urho3D::Object
Contextcontext_
 Execution context.
 

Detailed Description

Message box dialog. Manages its lifetime automatically, so the application does not need to hold a reference to it, and shouldn't attempt to destroy it manually.

Member Function Documentation

◆ GetMessage()

const String & Urho3D::MessageBox::GetMessage ( ) const

Return message text. Return empty string if there is no message text element.

Here is the call graph for this function:

◆ GetTitle()

const String & Urho3D::MessageBox::GetTitle ( ) const

Return title text. Return empty string if there is no title text element.

Here is the call graph for this function:

◆ GetWindow()

UIElement * Urho3D::MessageBox::GetWindow ( ) const
inline

Return dialog window.

◆ RegisterObject()

void Urho3D::MessageBox::RegisterObject ( Context context)
static

Register object factory.

Here is the call graph for this function:

◆ SetMessage()

void Urho3D::MessageBox::SetMessage ( const String text)

Set message text. No-ops if there is no message text element.

Here is the call graph for this function:

◆ SetTitle()

void Urho3D::MessageBox::SetTitle ( const String text)

Set title text. No-ops if there is no title text element.

Here is the call graph for this function:

The documentation for this class was generated from the following files: