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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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2x2 matrix for rotation and scaling. More...
#include </var/dev/u3d/stable/Source/Urho3D/Math/Matrix2.h>
Public Member Functions | |
| Matrix2 () noexcept | |
| Construct an identity matrix. | |
| Matrix2 (const Matrix2 &matrix) noexcept=default | |
| Copy-construct from another matrix. | |
| Matrix2 (float v00, float v01, float v10, float v11) noexcept | |
| Construct from values. | |
| Matrix2 (const float *data) noexcept | |
| Construct from a float array. | |
| Matrix2 & | operator= (const Matrix2 &rhs) noexcept=default |
| Assign from another matrix. | |
| bool | operator== (const Matrix2 &rhs) const |
| Test for equality with another matrix without epsilon. | |
| bool | operator!= (const Matrix2 &rhs) const |
| Test for inequality with another matrix without epsilon. | |
| Vector2 | operator* (const Vector2 &rhs) const |
| Multiply a Vector2. | |
| Matrix2 | operator+ (const Matrix2 &rhs) const |
| Add a matrix. | |
| Matrix2 | operator- (const Matrix2 &rhs) const |
| Subtract a matrix. | |
| Matrix2 | operator* (float rhs) const |
| Multiply with a scalar. | |
| Matrix2 | operator* (const Matrix2 &rhs) const |
| Multiply a matrix. | |
| void | SetScale (const Vector2 &scale) |
| Set scaling elements. | |
| void | SetScale (float scale) |
| Set uniform scaling elements. | |
| Vector2 | Scale () const |
| Return the scaling part. | |
| Matrix2 | Transpose () const |
| Return transpose. | |
| Matrix2 | Scaled (const Vector2 &scale) const |
| Return scaled by a vector. | |
| bool | Equals (const Matrix2 &rhs) const |
| Test for equality with another matrix with epsilon. | |
| Matrix2 | Inverse () const |
| Return inverse. | |
| const float * | Data () const |
| Return float data. | |
| bool | IsNaN () const |
| Return whether any element is NaN. | |
| bool | IsInf () const |
| Return whether any element is Inf. | |
| String | ToString () const |
| Return as string. | |
Static Public Member Functions | |
| static void | BulkTranspose (float *dest, const float *src, unsigned count) |
| Bulk transpose matrices. | |
Public Attributes | |
| float | m00_ |
| float | m01_ |
| float | m10_ |
| float | m11_ |
Static Public Attributes | |
| static const Matrix2 | ZERO |
| Zero matrix. | |
| static const Matrix2 | IDENTITY |
| Identity matrix. | |
2x2 matrix for rotation and scaling.