Script dictionary class.
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#include </var/dev/u3d/stable/Source/Urho3D/AngelScript/Addons.h>
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void | AddRef () const |
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void | Release () const |
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CScriptDictionary & | operator= (const CScriptDictionary &other) |
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void | Set (const String &key, void *value, int typeId) |
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void | Set (const String &key, const asINT64 &value) |
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void | Set (const String &key, const double &value) |
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bool | Get (const String &key, void *value, int typeId) const |
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bool | Get (const String &key, asINT64 &value) const |
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bool | Get (const String &key, double &value) const |
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CScriptDictValue * | operator[] (const String &key) |
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const CScriptDictValue * | operator[] (const String &key) const |
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int | GetTypeId (const String &key) const |
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bool | Exists (const String &key) const |
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bool | IsEmpty () const |
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asUINT | GetSize () const |
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void | Delete (const String &key) |
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void | DeleteAll () |
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CScriptArray * | GetKeys () const |
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CIterator | begin () const |
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CIterator | end () const |
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int | GetRefCount () |
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void | SetGCFlag () |
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bool | GetGCFlag () |
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void | EnumReferences (asIScriptEngine *engine) |
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void | ReleaseAllReferences (asIScriptEngine *engine) |
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| CScriptDictionary (asIScriptEngine *engine) |
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| CScriptDictionary (asBYTE *buffer) |
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The documentation for this class was generated from the following files:
- /var/dev/u3d/stable/Source/Urho3D/AngelScript/Addons.h
- /var/dev/u3d/stable/Source/Urho3D/AngelScript/Addons.cpp