U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Frustum.h File Reference
#include "../Math/BoundingBox.h"
#include "../Math/Matrix3x4.h"
#include "../Math/Plane.h"
#include "../Math/Rect.h"
#include "../Math/Sphere.h"
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Classes

class  Urho3D::Frustum
 Convex constructed of 6 planes. More...
 

Enumerations

enum  Urho3D::FrustumPlane {
  PLANE_NEAR = 0 , PLANE_LEFT , PLANE_RIGHT , PLANE_UP ,
  PLANE_DOWN , PLANE_FAR
}
 Frustum planes.
 

Variables

static const unsigned Urho3D::NUM_FRUSTUM_PLANES = 6
 
static const unsigned Urho3D::NUM_FRUSTUM_VERTICES = 8