U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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This is the complete list of members for Urho3D::GImpactMeshData, including all inherited members.
AddRef() | Urho3D::RefCounted | |
GImpactMeshData(Model *model, unsigned lodLevel) | Urho3D::GImpactMeshData | |
GImpactMeshData(CustomGeometry *custom) | Urho3D::GImpactMeshData | explicit |
meshInterface_ | Urho3D::GImpactMeshData | |
operator=(const RefCounted &rhs)=delete | Urho3D::RefCounted | |
refCount_ | Urho3D::RefCounted | private |
RefCounted() | Urho3D::RefCounted | |
RefCounted(const RefCounted &rhs)=delete | Urho3D::RefCounted | |
RefCountPtr() | Urho3D::RefCounted | inline |
Refs() const | Urho3D::RefCounted | |
ReleaseRef() | Urho3D::RefCounted | |
WeakRefs() const | Urho3D::RefCounted | |
~RefCounted() | Urho3D::RefCounted | virtual |