U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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This is the complete list of members for Urho3D::BatchQueue, including all inherited members.
batches_ | Urho3D::BatchQueue | |
batchGroups_ | Urho3D::BatchQueue | |
Clear(int maxSortedInstances) | Urho3D::BatchQueue | |
Draw(View *view, Camera *camera, bool markToStencil, bool usingLightOptimization, bool allowDepthWrite) const | Urho3D::BatchQueue | |
geometryRemapping_ | Urho3D::BatchQueue | |
GetNumInstances() const | Urho3D::BatchQueue | |
hasExtraDefines_ | Urho3D::BatchQueue | |
IsEmpty() const | Urho3D::BatchQueue | inline |
materialRemapping_ | Urho3D::BatchQueue | |
maxSortedInstances_ | Urho3D::BatchQueue | |
psExtraDefines_ | Urho3D::BatchQueue | |
psExtraDefinesHash_ | Urho3D::BatchQueue | |
SetInstancingData(void *lockedData, unsigned stride, unsigned &freeIndex) | Urho3D::BatchQueue | |
shaderRemapping_ | Urho3D::BatchQueue | |
SortBackToFront() | Urho3D::BatchQueue | |
sortedBatches_ | Urho3D::BatchQueue | |
sortedBatchGroups_ | Urho3D::BatchQueue | |
SortFrontToBack() | Urho3D::BatchQueue | |
SortFrontToBack2Pass(PODVector< Batch * > &batches) | Urho3D::BatchQueue | |
vsExtraDefines_ | Urho3D::BatchQueue | |
vsExtraDefinesHash_ | Urho3D::BatchQueue |