U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::UniquePtr< T > Member List

This is the complete list of members for Urho3D::UniquePtr< T >, including all inherited members.

Detach()Urho3D::UniquePtr< T >inline
Get() constUrho3D::UniquePtr< T >inline
NotNull() constUrho3D::UniquePtr< T >inline
Null() constUrho3D::UniquePtr< T >inline
operator bool() constUrho3D::UniquePtr< T >inline
operator!=(const UniquePtr< U > &rhs) constUrho3D::UniquePtr< T >inline
operator*() constUrho3D::UniquePtr< T >inline
operator->() constUrho3D::UniquePtr< T >inline
operator<(const UniquePtr< U > &rhs) constUrho3D::UniquePtr< T >inline
operator=(const UniquePtr &)=deleteUrho3D::UniquePtr< T >
operator=(T *ptr)Urho3D::UniquePtr< T >inline
operator=(UniquePtr &&up) noexceptUrho3D::UniquePtr< T >inline
operator==(const UniquePtr< U > &rhs) constUrho3D::UniquePtr< T >inline
ptr_ (defined in Urho3D::UniquePtr< T >)Urho3D::UniquePtr< T >private
Reset(T *ptr=nullptr)Urho3D::UniquePtr< T >inline
Swap(UniquePtr &up)Urho3D::UniquePtr< T >inline
ToHash() constUrho3D::UniquePtr< T >inline
UniquePtr()Urho3D::UniquePtr< T >inline
UniquePtr(T *ptr)Urho3D::UniquePtr< T >inlineexplicit
UniquePtr(const UniquePtr &)=deleteUrho3D::UniquePtr< T >
UniquePtr(std::nullptr_t)Urho3D::UniquePtr< T >inline
UniquePtr(UniquePtr &&up) noexceptUrho3D::UniquePtr< T >inline
~UniquePtr()Urho3D::UniquePtr< T >inline