U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::UIBatch Member List

This is the complete list of members for Urho3D::UIBatch, including all inherited members.

AddOrMerge(const UIBatch &batch, PODVector< UIBatch > &batches)Urho3D::UIBatchstatic
AddQuad(float x, float y, float width, float height, int texOffsetX, int texOffsetY, int texWidth=0, int texHeight=0)Urho3D::UIBatch
AddQuad(const Matrix3x4 &transform, int x, int y, int width, int height, int texOffsetX, int texOffsetY, int texWidth=0, int texHeight=0)Urho3D::UIBatch
AddQuad(int x, int y, int width, int height, int texOffsetX, int texOffsetY, int texWidth, int texHeight, bool tiled)Urho3D::UIBatch
AddQuad(const Matrix3x4 &transform, const IntVector2 &a, const IntVector2 &b, const IntVector2 &c, const IntVector2 &d, const IntVector2 &texA, const IntVector2 &texB, const IntVector2 &texC, const IntVector2 &texD)Urho3D::UIBatch
AddQuad(const Matrix3x4 &transform, const IntVector2 &a, const IntVector2 &b, const IntVector2 &c, const IntVector2 &d, const IntVector2 &texA, const IntVector2 &texB, const IntVector2 &texC, const IntVector2 &texD, const Color &colA, const Color &colB, const Color &colC, const Color &colD)Urho3D::UIBatch
blendMode_Urho3D::UIBatch
color_Urho3D::UIBatch
customMaterial_Urho3D::UIBatch
element_Urho3D::UIBatch
GetInterpolatedColor(float x, float y)Urho3D::UIBatch
invTextureSize_Urho3D::UIBatch
Merge(const UIBatch &batch)Urho3D::UIBatch
posAdjustUrho3D::UIBatchstatic
scissor_Urho3D::UIBatch
SetColor(const Color &color, bool overrideAlpha=false)Urho3D::UIBatch
SetDefaultColor()Urho3D::UIBatch
texture_Urho3D::UIBatch
UIBatch()Urho3D::UIBatch
UIBatch(UIElement *element, BlendMode blendMode, const IntRect &scissor, Texture *texture, PODVector< float > *vertexData)Urho3D::UIBatch
useGradient_Urho3D::UIBatch
vertexData_Urho3D::UIBatch
vertexEnd_Urho3D::UIBatch
vertexStart_Urho3D::UIBatch