U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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This is the complete list of members for Urho3D::Skeleton, including all inherited members.
bones_ | Urho3D::Skeleton | private |
ClearBones() | Urho3D::Skeleton | |
Define(const Skeleton &src) | Urho3D::Skeleton | |
GetBone(unsigned index) | Urho3D::Skeleton | |
GetBone(const String &name) | Urho3D::Skeleton | |
GetBone(const char *name) | Urho3D::Skeleton | |
GetBone(const StringHash &boneNameHash) | Urho3D::Skeleton | |
GetBoneIndex(const String &boneName) const | Urho3D::Skeleton | |
GetBoneIndex(const StringHash &boneNameHash) const | Urho3D::Skeleton | |
GetBoneIndex(const Bone *bone) const | Urho3D::Skeleton | |
GetBoneParent(const Bone *bone) | Urho3D::Skeleton | |
GetBones() const | Urho3D::Skeleton | inline |
GetModifiableBones() | Urho3D::Skeleton | inline |
GetNumBones() const | Urho3D::Skeleton | inline |
GetRootBone() | Urho3D::Skeleton | |
Load(Deserializer &source) | Urho3D::Skeleton | |
Reset() | Urho3D::Skeleton | |
ResetSilent() | Urho3D::Skeleton | |
rootBoneIndex_ | Urho3D::Skeleton | private |
Save(Serializer &dest) const | Urho3D::Skeleton | |
SetRootBoneIndex(unsigned index) | Urho3D::Skeleton | |
Skeleton() | Urho3D::Skeleton | |
~Skeleton() | Urho3D::Skeleton |