U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Skeleton Member List

This is the complete list of members for Urho3D::Skeleton, including all inherited members.

bones_Urho3D::Skeletonprivate
ClearBones()Urho3D::Skeleton
Define(const Skeleton &src)Urho3D::Skeleton
GetBone(unsigned index)Urho3D::Skeleton
GetBone(const String &name)Urho3D::Skeleton
GetBone(const char *name)Urho3D::Skeleton
GetBone(const StringHash &boneNameHash)Urho3D::Skeleton
GetBoneIndex(const String &boneName) constUrho3D::Skeleton
GetBoneIndex(const StringHash &boneNameHash) constUrho3D::Skeleton
GetBoneIndex(const Bone *bone) constUrho3D::Skeleton
GetBoneParent(const Bone *bone)Urho3D::Skeleton
GetBones() constUrho3D::Skeletoninline
GetModifiableBones()Urho3D::Skeletoninline
GetNumBones() constUrho3D::Skeletoninline
GetRootBone()Urho3D::Skeleton
Load(Deserializer &source)Urho3D::Skeleton
Reset()Urho3D::Skeleton
ResetSilent()Urho3D::Skeleton
rootBoneIndex_Urho3D::Skeletonprivate
Save(Serializer &dest) constUrho3D::Skeleton
SetRootBoneIndex(unsigned index)Urho3D::Skeleton
Skeleton()Urho3D::Skeleton
~Skeleton()Urho3D::Skeleton