U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Pass Member List
This is the complete list of members for
Urho3D::Pass
, including all inherited members.
AddRef
()
Urho3D::RefCounted
alphaToCoverage_
Urho3D::Pass
private
blendMode_
Urho3D::Pass
private
cullMode_
Urho3D::Pass
private
depthTestMode_
Urho3D::Pass
private
depthWrite_
Urho3D::Pass
private
extraPixelShaders_
Urho3D::Pass
private
extraVertexShaders_
Urho3D::Pass
private
GetAlphaToCoverage
() const
Urho3D::Pass
inline
GetBlendMode
() const
Urho3D::Pass
inline
GetCullMode
() const
Urho3D::Pass
inline
GetDepthTestMode
() const
Urho3D::Pass
inline
GetDepthWrite
() const
Urho3D::Pass
inline
GetEffectivePixelShaderDefines
() const
Urho3D::Pass
GetEffectiveVertexShaderDefines
() const
Urho3D::Pass
GetIndex
() const
Urho3D::Pass
inline
GetLightingMode
() const
Urho3D::Pass
inline
GetName
() const
Urho3D::Pass
inline
GetPixelShader
() const
Urho3D::Pass
inline
GetPixelShaderDefineExcludes
() const
Urho3D::Pass
inline
GetPixelShaderDefines
() const
Urho3D::Pass
inline
GetPixelShaders
()
Urho3D::Pass
inline
GetPixelShaders
(const StringHash &extraDefinesHash)
Urho3D::Pass
GetShadersLoadedFrameNumber
() const
Urho3D::Pass
inline
GetVertexShader
() const
Urho3D::Pass
inline
GetVertexShaderDefineExcludes
() const
Urho3D::Pass
inline
GetVertexShaderDefines
() const
Urho3D::Pass
inline
GetVertexShaders
()
Urho3D::Pass
inline
GetVertexShaders
(const StringHash &extraDefinesHash)
Urho3D::Pass
index_
Urho3D::Pass
private
IsDesktop
() const
Urho3D::Pass
inline
isDesktop_
Urho3D::Pass
private
lightingMode_
Urho3D::Pass
private
MarkShadersLoaded
(unsigned frameNumber)
Urho3D::Pass
name_
Urho3D::Pass
private
operator=
(const RefCounted &rhs)=delete
Urho3D::RefCounted
Pass
(const String &name)
Urho3D::Pass
explicit
pixelShaderDefineExcludes_
Urho3D::Pass
private
pixelShaderDefines_
Urho3D::Pass
private
pixelShaderName_
Urho3D::Pass
private
pixelShaders_
Urho3D::Pass
private
refCount_
Urho3D::RefCounted
private
RefCounted
()
Urho3D::RefCounted
RefCounted
(const RefCounted &rhs)=delete
Urho3D::RefCounted
RefCountPtr
()
Urho3D::RefCounted
inline
Refs
() const
Urho3D::RefCounted
ReleaseRef
()
Urho3D::RefCounted
ReleaseShaders
()
Urho3D::Pass
SetAlphaToCoverage
(bool enable)
Urho3D::Pass
SetBlendMode
(BlendMode mode)
Urho3D::Pass
SetCullMode
(CullMode mode)
Urho3D::Pass
SetDepthTestMode
(CompareMode mode)
Urho3D::Pass
SetDepthWrite
(bool enable)
Urho3D::Pass
SetIsDesktop
(bool enable)
Urho3D::Pass
SetLightingMode
(PassLightingMode mode)
Urho3D::Pass
SetPixelShader
(const String &name)
Urho3D::Pass
SetPixelShaderDefineExcludes
(const String &excludes)
Urho3D::Pass
SetPixelShaderDefines
(const String &defines)
Urho3D::Pass
SetVertexShader
(const String &name)
Urho3D::Pass
SetVertexShaderDefineExcludes
(const String &excludes)
Urho3D::Pass
SetVertexShaderDefines
(const String &defines)
Urho3D::Pass
shadersLoadedFrameNumber_
Urho3D::Pass
private
vertexShaderDefineExcludes_
Urho3D::Pass
private
vertexShaderDefines_
Urho3D::Pass
private
vertexShaderName_
Urho3D::Pass
private
vertexShaders_
Urho3D::Pass
private
WeakRefs
() const
Urho3D::RefCounted
~Pass
() override
Urho3D::Pass
~RefCounted
()
Urho3D::RefCounted
virtual
Generated on Thu Jan 5 2023 09:48:46 for U3D by
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