U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::Matrix3x4 Member List

This is the complete list of members for Urho3D::Matrix3x4, including all inherited members.

Column(unsigned j) constUrho3D::Matrix3x4inline
Data() constUrho3D::Matrix3x4inline
Decompose(Vector3 &translation, Quaternion &rotation, Vector3 &scale) constUrho3D::Matrix3x4
Element(unsigned i, unsigned j) constUrho3D::Matrix3x4inline
Equals(const Matrix3x4 &rhs) constUrho3D::Matrix3x4inline
IDENTITYUrho3D::Matrix3x4static
Inverse() constUrho3D::Matrix3x4
IsInf() constUrho3D::Matrix3x4inline
IsNaN() constUrho3D::Matrix3x4inline
m00_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
m01_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
m02_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
m03_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
m10_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
m11_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
m12_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
m13_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
m20_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
m21_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
m22_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
m23_ (defined in Urho3D::Matrix3x4)Urho3D::Matrix3x4
Matrix3x4() noexceptUrho3D::Matrix3x4inline
Matrix3x4(const Matrix3x4 &matrix) noexcept=defaultUrho3D::Matrix3x4
Matrix3x4(const Matrix3 &matrix) noexceptUrho3D::Matrix3x4inlineexplicit
Matrix3x4(const Matrix4 &matrix) noexceptUrho3D::Matrix3x4inlineexplicit
Matrix3x4(float v00, float v01, float v02, float v03, float v10, float v11, float v12, float v13, float v20, float v21, float v22, float v23) noexceptUrho3D::Matrix3x4inline
Matrix3x4(const float *data) noexceptUrho3D::Matrix3x4inlineexplicit
Matrix3x4(const Vector3 &translation, const Quaternion &rotation, float scale) noexceptUrho3D::Matrix3x4inline
Matrix3x4(const Vector3 &translation, const Quaternion &rotation, const Vector3 &scale) noexceptUrho3D::Matrix3x4inline
operator!=(const Matrix3x4 &rhs) constUrho3D::Matrix3x4inline
operator*(const Vector3 &rhs) constUrho3D::Matrix3x4inline
operator*(const Vector4 &rhs) constUrho3D::Matrix3x4inline
operator*(float rhs) constUrho3D::Matrix3x4inline
operator*(const Matrix3x4 &rhs) constUrho3D::Matrix3x4inline
operator*(const Matrix4 &rhs) constUrho3D::Matrix3x4inline
operator+(const Matrix3x4 &rhs) constUrho3D::Matrix3x4inline
operator-(const Matrix3x4 &rhs) constUrho3D::Matrix3x4inline
operator=(const Matrix3x4 &rhs) noexcept=defaultUrho3D::Matrix3x4
operator=(const Matrix3 &rhs) noexceptUrho3D::Matrix3x4inline
operator=(const Matrix4 &rhs) noexceptUrho3D::Matrix3x4inline
operator==(const Matrix3x4 &rhs) constUrho3D::Matrix3x4inline
Rotation() constUrho3D::Matrix3x4inline
RotationMatrix() constUrho3D::Matrix3x4inline
Row(unsigned i) constUrho3D::Matrix3x4inline
Scale() constUrho3D::Matrix3x4inline
SetRotation(const Matrix3 &rotation)Urho3D::Matrix3x4inline
SetScale(const Vector3 &scale)Urho3D::Matrix3x4inline
SetScale(float scale)Urho3D::Matrix3x4inline
SetTranslation(const Vector3 &translation)Urho3D::Matrix3x4inline
SignedScale(const Matrix3 &rotation) constUrho3D::Matrix3x4inline
ToMatrix3() constUrho3D::Matrix3x4inline
ToMatrix4() constUrho3D::Matrix3x4inline
ToString() constUrho3D::Matrix3x4
Translation() constUrho3D::Matrix3x4inline
ZEROUrho3D::Matrix3x4static