U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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This is the complete list of members for Urho3D::Matrix2, including all inherited members.
BulkTranspose(float *dest, const float *src, unsigned count) | Urho3D::Matrix2 | inlinestatic |
Data() const | Urho3D::Matrix2 | inline |
Equals(const Matrix2 &rhs) const | Urho3D::Matrix2 | inline |
IDENTITY | Urho3D::Matrix2 | static |
Inverse() const | Urho3D::Matrix2 | |
IsInf() const | Urho3D::Matrix2 | inline |
IsNaN() const | Urho3D::Matrix2 | inline |
m00_ (defined in Urho3D::Matrix2) | Urho3D::Matrix2 | |
m01_ (defined in Urho3D::Matrix2) | Urho3D::Matrix2 | |
m10_ (defined in Urho3D::Matrix2) | Urho3D::Matrix2 | |
m11_ (defined in Urho3D::Matrix2) | Urho3D::Matrix2 | |
Matrix2() noexcept | Urho3D::Matrix2 | inline |
Matrix2(const Matrix2 &matrix) noexcept=default | Urho3D::Matrix2 | |
Matrix2(float v00, float v01, float v10, float v11) noexcept | Urho3D::Matrix2 | inline |
Matrix2(const float *data) noexcept | Urho3D::Matrix2 | inlineexplicit |
operator!=(const Matrix2 &rhs) const | Urho3D::Matrix2 | inline |
operator*(const Vector2 &rhs) const | Urho3D::Matrix2 | inline |
operator*(float rhs) const | Urho3D::Matrix2 | inline |
operator*(const Matrix2 &rhs) const | Urho3D::Matrix2 | inline |
operator+(const Matrix2 &rhs) const | Urho3D::Matrix2 | inline |
operator-(const Matrix2 &rhs) const | Urho3D::Matrix2 | inline |
operator=(const Matrix2 &rhs) noexcept=default | Urho3D::Matrix2 | |
operator==(const Matrix2 &rhs) const | Urho3D::Matrix2 | inline |
Scale() const | Urho3D::Matrix2 | inline |
Scaled(const Vector2 &scale) const | Urho3D::Matrix2 | inline |
SetScale(const Vector2 &scale) | Urho3D::Matrix2 | inline |
SetScale(float scale) | Urho3D::Matrix2 | inline |
ToString() const | Urho3D::Matrix2 | |
Transpose() const | Urho3D::Matrix2 | inline |
ZERO | Urho3D::Matrix2 | static |