U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::LuaFunction Member List
This is the complete list of members for
Urho3D::LuaFunction
, including all inherited members.
AddRef
()
Urho3D::RefCounted
BeginCall
(const LuaScriptInstance *instance=nullptr)
Urho3D::LuaFunction
EndCall
(int numReturns=0)
Urho3D::LuaFunction
functionRef_
Urho3D::LuaFunction
private
GetFunctionRef
() const
Urho3D::LuaFunction
inline
IsValid
() const
Urho3D::LuaFunction
LuaFunction
(lua_State *L, int index)
Urho3D::LuaFunction
LuaFunction
(lua_State *L, lua_CFunction func)
Urho3D::LuaFunction
luaState_
Urho3D::LuaFunction
private
numArguments_
Urho3D::LuaFunction
private
operator=
(const RefCounted &rhs)=delete
Urho3D::RefCounted
PushBool
(bool value)
Urho3D::LuaFunction
PushDouble
(double value)
Urho3D::LuaFunction
PushFloat
(float value)
Urho3D::LuaFunction
PushInt
(int value)
Urho3D::LuaFunction
PushLuaTable
(const char *tableName)
Urho3D::LuaFunction
PushLuaTable
(const String &tableName)
Urho3D::LuaFunction
inline
PushString
(const String &string)
Urho3D::LuaFunction
PushUserType
(void *userType, const char *typeName)
Urho3D::LuaFunction
PushUserType
(const T *userType)
Urho3D::LuaFunction
inline
PushUserType
(const T &userType)
Urho3D::LuaFunction
inline
PushUserType
(const T *userType, const char *typeName)
Urho3D::LuaFunction
inline
PushUserType
(const T &userType, const char *typeName)
Urho3D::LuaFunction
inline
PushVariant
(const Variant &variant, const char *asType=nullptr)
Urho3D::LuaFunction
refCount_
Urho3D::RefCounted
private
RefCounted
()
Urho3D::RefCounted
RefCounted
(const RefCounted &rhs)=delete
Urho3D::RefCounted
RefCountPtr
()
Urho3D::RefCounted
inline
Refs
() const
Urho3D::RefCounted
ReleaseRef
()
Urho3D::RefCounted
WeakRefs
() const
Urho3D::RefCounted
~LuaFunction
() override
Urho3D::LuaFunction
~RefCounted
()
Urho3D::RefCounted
virtual
Generated on Thu Jan 5 2023 09:48:46 for U3D by
1.9.5