U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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This is the complete list of members for Urho3D::IntRect, including all inherited members.
Bottom() const | Urho3D::IntRect | inline |
bottom_ | Urho3D::IntRect | |
Clip(const IntRect &rect) | Urho3D::IntRect | |
Data() const | Urho3D::IntRect | inline |
Height() const | Urho3D::IntRect | inline |
IntRect() noexcept | Urho3D::IntRect | inline |
IntRect(const IntVector2 &min, const IntVector2 &max) noexcept | Urho3D::IntRect | inline |
IntRect(int left, int top, int right, int bottom) noexcept | Urho3D::IntRect | inline |
IntRect(const int *data) noexcept | Urho3D::IntRect | inlineexplicit |
IsInside(const IntVector2 &point) const | Urho3D::IntRect | inline |
IsInside(const IntRect &rect) const | Urho3D::IntRect | inline |
Left() const | Urho3D::IntRect | inline |
left_ | Urho3D::IntRect | |
Max() const | Urho3D::IntRect | inline |
Merge(const IntRect &rect) | Urho3D::IntRect | |
Min() const | Urho3D::IntRect | inline |
operator!=(const IntRect &rhs) const | Urho3D::IntRect | inline |
operator*(float value) const | Urho3D::IntRect | inline |
operator*=(float value) | Urho3D::IntRect | inline |
operator+(const IntRect &rhs) const | Urho3D::IntRect | inline |
operator+=(const IntRect &rhs) | Urho3D::IntRect | inline |
operator-(const IntRect &rhs) const | Urho3D::IntRect | inline |
operator-=(const IntRect &rhs) | Urho3D::IntRect | inline |
operator/(float value) const | Urho3D::IntRect | inline |
operator/=(float value) | Urho3D::IntRect | inline |
operator==(const IntRect &rhs) const | Urho3D::IntRect | inline |
Right() const | Urho3D::IntRect | inline |
right_ | Urho3D::IntRect | |
Size() const | Urho3D::IntRect | inline |
Top() const | Urho3D::IntRect | inline |
top_ | Urho3D::IntRect | |
ToString() const | Urho3D::IntRect | |
Width() const | Urho3D::IntRect | inline |
ZERO | Urho3D::IntRect | static |