U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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Urho3D::IndexBuffer Member List

This is the complete list of members for Urho3D::IndexBuffer, including all inherited members.

AddRef()Urho3D::RefCounted
blockEvents_Urho3D::Objectprivate
Cast()Urho3D::Objectinline
Cast() constUrho3D::Objectinline
ClearDataLost()Urho3D::GPUObject
context_Urho3D::Objectprotected
Create()Urho3D::IndexBufferprivate
dataLost_Urho3D::GPUObjectprotected
dataPending_Urho3D::GPUObjectprotected
discardLock_Urho3D::IndexBufferprivate
dynamic_Urho3D::IndexBufferprivate
eventHandlers_Urho3D::Objectprivate
FindEventHandler(StringHash eventType, EventHandler **previous=nullptr) constUrho3D::Objectprivate
FindSpecificEventHandler(Object *sender, EventHandler **previous=nullptr) constUrho3D::Objectprivate
FindSpecificEventHandler(Object *sender, StringHash eventType, EventHandler **previous=nullptr) constUrho3D::Objectprivate
GetBlockEvents() constUrho3D::Objectinline
GetCategory() constUrho3D::Object
GetContext() constUrho3D::Objectinline
GetEventDataMap() constUrho3D::Object
GetEventHandler() constUrho3D::Object
GetEventSender() constUrho3D::Object
GetGlobalVar(StringHash key) constUrho3D::Object
GetGlobalVars() constUrho3D::Object
GetGPUObject() constUrho3D::GPUObjectinline
GetGPUObjectName() constUrho3D::GPUObjectinline
GetGraphics() constUrho3D::GPUObject
GetIndexCount() constUrho3D::IndexBufferinline
GetIndexSize() constUrho3D::IndexBufferinline
GetShadowData() constUrho3D::IndexBufferinline
GetShadowDataShared() constUrho3D::IndexBufferinline
GetSubsystem(StringHash type) constUrho3D::Object
GetSubsystem() constUrho3D::Object
GetType() const =0Urho3D::Objectpure virtual
GetTypeInfo() const =0Urho3D::Objectpure virtual
GetTypeInfoStatic()Urho3D::Objectinlinestatic
GetTypeName() const =0Urho3D::Objectpure virtual
GetUsedVertexRange(unsigned start, unsigned count, unsigned &minVertex, unsigned &vertexCount)Urho3D::IndexBuffer
GPUObject(Graphics *graphics)Urho3D::GPUObjectexplicit
graphics_Urho3D::GPUObjectprotected
HasEventHandlers() constUrho3D::Objectinline
HasPendingData() constUrho3D::GPUObjectinline
HasSubscribedToEvent(StringHash eventType) constUrho3D::Object
HasSubscribedToEvent(Object *sender, StringHash eventType) constUrho3D::Object
IndexBuffer(Context *context, bool forceHeadless=false)Urho3D::IndexBufferexplicit
indexCount_Urho3D::IndexBufferprivate
indexSize_Urho3D::IndexBufferprivate
IsDataLost() constUrho3D::GPUObjectinline
IsDynamic() constUrho3D::IndexBufferinline
IsInstanceOf(StringHash type) constUrho3D::Object
IsInstanceOf(const TypeInfo *typeInfo) constUrho3D::Object
IsInstanceOf() constUrho3D::Objectinline
IsLocked() constUrho3D::IndexBufferinline
IsShadowed() constUrho3D::IndexBufferinline
Lock(unsigned start, unsigned count, bool discard=false)Urho3D::IndexBuffer
lockCount_Urho3D::IndexBufferprivate
lockScratchData_Urho3D::IndexBufferprivate
lockStart_Urho3D::IndexBufferprivate
lockState_Urho3D::IndexBufferprivate
MapBuffer(unsigned start, unsigned count, bool discard)Urho3D::IndexBufferprivate
Object(Context *context)Urho3D::Objectexplicit
object_Urho3D::GPUObjectprotected
OnDeviceLost() overrideUrho3D::IndexBuffervirtual
OnDeviceReset() overrideUrho3D::IndexBuffervirtual
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData)Urho3D::Objectvirtual
operator=(const RefCounted &rhs)=deleteUrho3D::RefCounted
refCount_Urho3D::RefCountedprivate
RefCounted()Urho3D::RefCounted
RefCounted(const RefCounted &rhs)=deleteUrho3D::RefCounted
RefCountPtr()Urho3D::RefCountedinline
Refs() constUrho3D::RefCounted
Release() overrideUrho3D::IndexBuffervirtual
ReleaseRef()Urho3D::RefCounted
RemoveEventSender(Object *sender)Urho3D::Objectprivate
SendEvent(StringHash eventType)Urho3D::Object
SendEvent(StringHash eventType, VariantMap &eventData)Urho3D::Object
SendEvent(StringHash eventType, Args... args)Urho3D::Objectinline
SetBlockEvents(bool block)Urho3D::Objectinline
SetData(const void *data)Urho3D::IndexBuffer
SetDataRange(const void *data, unsigned start, unsigned count, bool discard=false)Urho3D::IndexBuffer
SetGlobalVar(StringHash key, const Variant &value)Urho3D::Object
SetShadowed(bool enable)Urho3D::IndexBuffer
SetSize(unsigned indexCount, bool largeIndices, bool dynamic=false)Urho3D::IndexBuffer
shadowData_Urho3D::IndexBufferprivate
shadowed_Urho3D::IndexBufferprivate
SubscribeToEvent(StringHash eventType, EventHandler *handler)Urho3D::Object
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler)Urho3D::Object
SubscribeToEvent(StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Urho3D::Object
SubscribeToEvent(Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Urho3D::Object
Unlock()Urho3D::IndexBuffer
UnmapBuffer()Urho3D::IndexBufferprivate
UnsubscribeFromAllEvents()Urho3D::Object
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData)Urho3D::Object
UnsubscribeFromEvent(StringHash eventType)Urho3D::Object
UnsubscribeFromEvent(Object *sender, StringHash eventType)Urho3D::Object
UnsubscribeFromEvents(Object *sender)Urho3D::Object
UpdateToGPU()Urho3D::IndexBufferprivate
URHO3D_OBJECT(IndexBuffer, Object) (defined in Urho3D::IndexBuffer)Urho3D::IndexBufferprivate
WeakRefs() constUrho3D::RefCounted
~GPUObject()Urho3D::GPUObjectvirtual
~IndexBuffer() overrideUrho3D::IndexBuffer
~Object() overrideUrho3D::Object
~RefCounted()Urho3D::RefCountedvirtual