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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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This is the complete list of members for Urho3D::GImpactMeshData, including all inherited members.
| AddRef() | Urho3D::RefCounted | |
| GImpactMeshData(Model *model, unsigned lodLevel) | Urho3D::GImpactMeshData | |
| GImpactMeshData(CustomGeometry *custom) | Urho3D::GImpactMeshData | explicit |
| meshInterface_ | Urho3D::GImpactMeshData | |
| operator=(const RefCounted &rhs)=delete | Urho3D::RefCounted | |
| refCount_ | Urho3D::RefCounted | private |
| RefCounted() | Urho3D::RefCounted | |
| RefCounted(const RefCounted &rhs)=delete | Urho3D::RefCounted | |
| RefCountPtr() | Urho3D::RefCounted | inline |
| Refs() const | Urho3D::RefCounted | |
| ReleaseRef() | Urho3D::RefCounted | |
| WeakRefs() const | Urho3D::RefCounted | |
| ~RefCounted() | Urho3D::RefCounted | virtual |