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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
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This is the complete list of members for Urho3D::Rect, including all inherited members.
| Bottom() const | Urho3D::Rect | inline |
| Center() const | Urho3D::Rect | inline |
| Clear() | Urho3D::Rect | inline |
| Clip(const Rect &rect) | Urho3D::Rect | |
| Data() const | Urho3D::Rect | inline |
| Define(const Rect &rect) | Urho3D::Rect | inline |
| Define(const Vector2 &min, const Vector2 &max) | Urho3D::Rect | inline |
| Define(const Vector2 &point) | Urho3D::Rect | inline |
| Defined() const | Urho3D::Rect | inline |
| Equals(const Rect &rhs) const | Urho3D::Rect | inline |
| FULL | Urho3D::Rect | static |
| HalfSize() const | Urho3D::Rect | inline |
| IsInside(const Vector2 &point) const | Urho3D::Rect | inline |
| IsInside(const Rect &rect) const | Urho3D::Rect | inline |
| Left() const | Urho3D::Rect | inline |
| Max() const | Urho3D::Rect | inline |
| max_ | Urho3D::Rect | |
| Merge(const Vector2 &point) | Urho3D::Rect | inline |
| Merge(const Rect &rect) | Urho3D::Rect | inline |
| Min() const | Urho3D::Rect | inline |
| min_ | Urho3D::Rect | |
| operator!=(const Rect &rhs) const | Urho3D::Rect | inline |
| operator*(float value) const | Urho3D::Rect | inline |
| operator*=(float value) | Urho3D::Rect | inline |
| operator+(const Rect &rhs) const | Urho3D::Rect | inline |
| operator+=(const Rect &rhs) | Urho3D::Rect | inline |
| operator-(const Rect &rhs) const | Urho3D::Rect | inline |
| operator-=(const Rect &rhs) | Urho3D::Rect | inline |
| operator/(float value) const | Urho3D::Rect | inline |
| operator/=(float value) | Urho3D::Rect | inline |
| operator=(const Rect &rhs) noexcept=default | Urho3D::Rect | |
| operator==(const Rect &rhs) const | Urho3D::Rect | inline |
| POSITIVE | Urho3D::Rect | static |
| Rect() noexcept | Urho3D::Rect | inline |
| Rect(const Vector2 &min, const Vector2 &max) noexcept | Urho3D::Rect | inline |
| Rect(float left, float top, float right, float bottom) noexcept | Urho3D::Rect | inline |
| Rect(const Vector4 &vector) noexcept | Urho3D::Rect | inlineexplicit |
| Rect(const float *data) noexcept | Urho3D::Rect | inlineexplicit |
| Rect(const Rect &rect) noexcept=default | Urho3D::Rect | |
| Right() const | Urho3D::Rect | inline |
| Size() const | Urho3D::Rect | inline |
| Top() const | Urho3D::Rect | inline |
| ToString() const | Urho3D::Rect | |
| ToVector4() const | Urho3D::Rect | inline |
| ZERO | Urho3D::Rect | static |